I like hearing about The Jejune Institute, and enjoyed this older TED Talk by its creator, Jeff Hull, about “the third place” and making public spaces more player-friendly. I think about this sometimes when I read about pervasive games that involve running through the streets at night or wearing masks in public, or when I’m planning a puzzle hunt for 300 people and I can’t get a park permit for the kickoff. I have a deeply-ingrained fear of breaking the rules or getting in trouble, so these sorts of things make me nervous.
The video also got me thinking about games and immersive experiences as art pieces rather than commercial works, and the various freedoms and restrictions of either approach. Is there such a thing as corporate financial independence?