Browsing CategoryImmersive Experience Design

On Starting a Company

  I had just picked up two of my teammates from SFO for Shinteki Decathlon 9 in late May of last year. Our fourth and final teammate was flying in a few hours later, so we all headed to a coffee shop to hang out, solve some puzzles, and catch up. At one point, the conversation turned to ideas for haunted houses and other immersive experiences. We talked about making a game where motion-activated sound domes concealed in the ceiling would let players encounter ghostly whispers as they explored a series of rooms. We talked about a game where players…

Jeff Hull TED Talk – Variability & Play in the Civic Realm

I like hearing about The Jejune Institute, and enjoyed this older TED Talk by its creator, Jeff Hull, about “the third place” and making public spaces more player-friendly. I think about this sometimes when I read about pervasive games that involve running through the streets at night or wearing masks in public, or when I’m planning a puzzle hunt for 300 people and I can’t get a park permit for the kickoff. I have a deeply-ingrained fear of breaking the rules or getting in trouble, so these sorts of things make me nervous. The video also got me thinking about games…

The Genius: Rules of the Game

  The Genius: Rules of the Game is a South Korean reality TV game show that pits players against each other in various games of wits and strategy.  The show debuted in April of this year, so it’s still super fresh, and I highly recommend it to anyone who is into smart TV. The game starts off with 13 players, some are fairly well-known celebrities, others are simply bright minds, but all are selected for their particular talents and skills which might be useful in the game.  Each episode focuses on a different game, in a segment called the Main…

Space

Although I just wrote about Artemis Space Bridge Simulator on Monday, today’s post isn’t about outer space, but physical space.  Venues!  It’s the topic on my mind lately.  We’ve been trying to find a space to run an indoor interactive puzzle hunt for a few weeks now and haven’t had a whole lot of luck.  And the more location-based events I run and the more frustrated I get with the limitations of public places, the more I long to run something totally awesome in a controlled environment. The ideal image of a cool art/event space in my mind right now…

A Study

I’m just going to leave these here.  I’m not saying a video is everything.  I’m not saying the Scare video is perfect.  But in this case, I think the videos accurately represent the kind of experience the designers are hoping to (and eventually do/did) deliver.  If anyone wants to discuss further in the comments, my Media Studies major would be happy to oblige. The Warehouse: Project 4.1 Trailer:     Scare for a Cure 2012 Trailer:

Haunted House Frustration

Over the weekend we went to check out our first haunted house of the season, “The Warehouse: Project 4.1” up in Rockville, MD.  Late September is a little early for Halloween activities, even for me, but we were able to get a Living Social half-off deal and were going to be in the area anyway, so we went ahead and kicked off haunt-season early.  I won’t go into too much detail as to not spoil anyone, but I would like to get my general thoughts about the experience out of my system. The marketing for this house had me really…

Physical Games Continued

I’ve been reading some more about these types of games since Monday.  Here are some more names I’ve found along the way: Urban games Street games Location-based games GPS games Alternative games Pervasive games New sports And of course, Augmented Reality Games fit in here somewhere as well This How Stuff Works article on Urban Gaming uses the fun term of “human scale” to differentiate urban games from tabletop or computer games  (as in, the playspace is generally larger, human-sized), and I like that a lot.  But that article also says that all urban games incorporate technology, which may or…

Physical Games

Over the weekend I got to play laser tag for maybe the third time in my life, and now my heart is all lit up with excitement over physical games!  I guess most people would just call these “sports,” but I feel like the games I’m interested in talking about here kind of fall into a different category than, or maybe a sub-category of “sports.”  Non-traditional sports?  Physical games?  Sports with an immersive element?  I really don’t know!  But let’s talk about it anyway! Why is laser tag so awesome?  Of course, I love the immersion and the novelty.  You…

Fear and Spookiness

There is a certain puzzle on The Stone that I hate because it scares me.  It has a creepy sound element, and it scared the bejeezus out of me the first time I accidentally moused-over and heard it.  The topic of the puzzle was spooky as well, and the solving process was tortuous for me.  I couldn’t finish it fast enough (and we all know the Stone solving process isn’t exactly quick to begin with).  Though a lot of Stone puzzles gave me the creeps over the years, this is the only one I have actively avoided after solving.  I…

Haunts on the Brain

It may only be August, but my mind is already fixed on my favorite month of the year — October!  I love the weather, fashion, and activities that come with fall and October, my birthday is in October, my favorite holiday (Halloween) is in October, and October means haunted houses!  (Haunted houses might not seem to fit within the theme of this blog, but I love haunted houses with all my heart, and I’ll be damned if I run a blog where they don’t belong!  Just file them under “adventure” with a small dose of “mystery” and let’s all move…