Control Room You stand within a spherical room bisected by a transparent floor. The curved surface of the glossy black wall is periodically interrupted by strips of pale blue light. These maze-like patterns are the room’s sole source of illumination. Around the center of the room is a ring made of a flat pane of transparent material held up by thin, transparent supports connecting to the floor. In the center of the room, there is a hatch in the floor. It’s the classic start to a text-based adventure game, or in this case, a work of interactive fiction. In The Ark, by Matthew Marcus and Devi Acharya,…